Devoured

Spiritfarer Review: Navigating Waves of Tedium

This was a game Vuk and I both really wanted to love. The previews made it look like a casual but heartwarming game about death and letting go, and we went into it expecting it to combine the sweetness of casual gaming with bittersweet stories that would really make our hearts ache.

Growing Up: Your Choices Matter (Until You Turn 18) 

“What do you want to be when you grow up?”

It’s a question that many children are asked ad nauseum throughout their childhood, as if a four-year-old’s passing interest in rocks should lock her into a life-long career as a geologist. But the game Growing Up takes this concept to the next level, with every choice you make from infancy onward compiled to determine your future career.

Growing Up is an indie role-playing sim developed by Vile Monarch and published by Vile Monarch and Littoral Games. It was recommended to me by a close friend, and I downloaded it on Steam and played through my first pass at the game on the same day. I’ve since played through it five or six more times, and will probably give it another go the next time I get bored.

The premise of the game is simple. You start off as a baby, and make choices throughout your childhood until you turn eighteen. The choices you make and the people you meet impact your future career, as well as whether the people you meet receive their Good Ending or Bad Ending.

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