Far Cry 5 is an open-world first-person-shooter from developer Ubisoft. It follows the franchise’s long and storied history of dropping a protagonist into a remote—and usually inescapable—region of the world where roughly 95% of the population wants them dead.
The series has seen great success over the years, but really took off after the third installment, when it began introducing its insane, yet oddly compelling, villains. I, myself, thoroughly enjoyed both 3 and 4, as well as their sister games, Blood Dragon and Primal.
5, however, I did not buy right away. At the time, I couldn’t justify the expenditure, and just when I was contemplating the purchase, the announcement for Far Cry: New Dawn came out, in which I learned the ending of 5. This put me off the idea of playing the fifth installment altogether.
Well, now, a little over three years later, I’ve taken the leap and given this title a try. So, if anyone else passed on Far Cry 5 for the same reason I did, or if they were just not feeling a Ubisoft open-world —because, let’s face it, those can be overwhelming at times— I’ll let you know if it was worth it or not.
All That Remained Was Hope
Far Cry 2 took place in darkest Africa, 3 on the Rook Islands—which were somewhat comparable to Indonesia—and 4 in Kyrat, a fictional country nestled in the Himalayas.
Far Cry 5 hits a little closer to home (for some of us) than the previous installments. Instead of dense jungles, tropical islands, or arid mountains, 5 offers you a glimpse of the Big Sky State and takes place in the fictional Hope County, Montana.
At first, I was a little skeptical of the location, given that the locals of Far Cry are usually completely cut off from the rest of the world.
Well, worry not. 5 continued the tradition.
You see, Hope County is completely surrounded by mountains, and the main antagonists of the game have cut off all roads and communications out of the county, making this little slice of Americana one of the more interesting locations in which to Far Cry.
I do have to admit that this was bizarre compared with… well, most other open worlds.
Most open-worlds take place in a fantastical location, or at least a place very far removed from anywhere I’ve ever been. So, being dropped into Montana and told to go on what can only be described as a killing spree of biblical proportions was off-putting, to say the least.
That being said, it was a magnificently crafted world, and if we were judging by that alone, this game would take top billing.
Do Not Drink the Punch
The main villain of Far Cry 5 is Joseph Seed. He‘s the fanatical leader of The Project at Eden’s Gate, which is a cult that believes that the end of days is approaching.
While not as mental as Vaas or as charismatic as Pagan Min, Joseph’s brand of evangelical zealotry is intense. When you add in his “Family”—Jacob, John, and Faith—they round out to be a pretty great rogue’s gallery.
Each of Joseph’s “children” offers a different dime-store version of a religious cult. Jacob is basically a militia leader (and not like an actual militia, but the kind that builds compounds and often threatens to kill elected officials). John is the kind of cult leader that believes in self-actualization and “the power of yes”. And Faith is more of the hippy-dippy “love, acceptance, and copious amounts of drugs” cult leader.
You play as a deputy tasked with arresting Joseph and bringing him to justice. The only problem is that he has a seemingly-endless amount of followers who are completely devoted to him. So, when you do try and arrest him, he takes it as a sign that the end is nigh — because, let’s face it, it was for him — and begins enacting his vision for the future.
This “vision” is basically to steal every resource in the whole of Hope County and then kidnap and convert everyone in their way. Of course, if being forced into a religion isn’t your thing, they are more than happy to send you away in a pine box.
This, for me, was one of the best versions of Far Cry I’ve seen. Usually, the villain is already in power and you are trying to depose them. In this one, Joseph is trying to take over the county, and you and your ragtag resistance (mainly composed of doomsday preppers and good ‘ol townsfolk) are trying to make sure he doesn’t succeed.
A Wingsuit and a Prayer
The gameplay in Far Cry 5 is phenomenal, but gameplay for Far Cry has always kind of been phenomenal. So does it mean that it’s still good if it’s always good?
Yes. The answer is yes.
Everything feels right in this game. The movements are smooth, even when driving or operating the wingsuit. The gunplay is great and somehow feels closer to reality than I would have liked at times. The only real problem I encountered with the actual play-action is that after playing so much Apex Legends, where the slide is so vitally important, the slow and stubby slide in Far Cry 5 felt like a joke.
I would also like to take a moment to point out how many great characters are in this game. It seems like almost everyone you run into is somehow a main character. Whether it’s Pastor Jerome tending to his flock with a pump action shotgun, or Skylar Kohrs—a woman so into fishing she’s willing to fist fight an armed cult just to catch a fish—no one is lacking in personality.
My only real gripe with the game (other than being kidnapped every 5 seconds) is that I never really felt like I was exploring Hope County. There were places to go, but they were mostly places to receive missions or places to complete missions. Even when I got to those locations, I never really felt the impetus to take a look around.
I never even had to walk anywhere, because I took the parachute, wingsuit, and airdrop perks early.
The airdrop lets you do just that: choose a location and drop down. In conjunction with the wingsuit and parachute, this essentially means you never have to walk or drive anywhere. You simply airdrop to a nearby location and glide to your mission objective. If you can’t make it in one drop, you can do it in two or three.
I know I didn’t have to airdrop everywhere, but I could, and it seriously hampered my ability to appreciate the beauty of Hope County.
Overall, Far Cry 5 is a pretty great game. It has a ton of personality, the gameplay is amazing, and the characters are interesting. While the overall plot is a little stunted, it’s still beautifully realized. There are some weird narrative choices — again, you get kidnapped way too often for an action hero protagonist — and sometimes the A.I. pathing would kill my allies at inopportune moments, but these things never stopped me from enjoying my playthrough.
What did that was knowing how the game ended before it began.
I’m giving Far Cry 5 an objective 8.5/10, but a very subjective 7/10, so, do with that what you will.
I’m also currently playing through Far Cry: New Dawn, so…
…aaaaaand I’m being abducted again. I’ll be back with that review after an intense villain monologue where the bad guy totally could kill me, but arbitrarily will not.